Broken+City+EoT+18

MIL: 12 WEL: 17 ESP: 9 MAG: 6 (+0.5) MOR: 6 REP: 0 INF: 7
 * Stats**

Stat Cap: 51/44

Traits: Vaults of Flesh, Bloody Business, The City Must Be Fed, Expanded Tunnels, Assault Tunnelers, Commerce House, Sav Altulas Metro, The Digging Beast, The Grid, Fortifications 5, Ever Hopeful, The Mint

VIPs: Urso Bloodhand, Jess Furs, Felix Urd, the Conductor

MIL: 12 1. Everything to pumping out the tunnels and repairing my vaults to get my stat cap improving tunnels back.
 * Actions**

WEL: 17 1. 3 to the Champions of Sovereignty for the territory rent. 2. 1 to the Mercantile Guild for letting me use their espionage to read messages. 3. 13 to repairing the vaults, getting the leviathans regrown, and repairing the farms so that the city does not face any food shortages. (I do not expect to have enough stat cap next turn to offset giving the territories back to the champions so I would prefer if this became a trait of some kind.)

ESP: 9 1. If the SGA is working against the Heladuits this turn then my espionage will help with that. Otherwise my espionage will be looking into who sabotaged the dam.

MAG: 6 (+0.5) 1. 6.5 into repairing the Grid.

MOR: 6 1. Continue to influence House Laurier to like me more.

REP: 0

INF: 7 1. Continue to influence House Laurier to like me more.

VIPS 1. Urso Bloodhand will be directing tunnel repair. 2. Jess Furs will be overseeing the espionage action. 3. Felix Urd will oversee the wealth to make sure it is used in the most efficient way possible. 4. The Conductor will work on repairing the Grid.