Total+War+Cyberpunk+-+Hyperions+Systems+Inc.

Territory: East USA (?) (H.Q.), Major Offices (Mexico, USA, Brazil, WAFEZ, Venezuela), Minor Office (WEA, People's Commune of Colombia), Contacts: (Canada, European Union)

Military: [1] 0/+ Economy: [2] ++++ Espionage: [2] 0/+++++ Morale [2/2] ++ (Employees, Researchers) PI: [1] +/++++

Used Economy [1] ++++ Research [5] ++++ Morale [Jacobson] ++++

Actions so far Pentagon (Go back and pull these)

Weapons Deal Assets 3.5 [Quinton], Econ [2] ++++, Morale [1] ++, Mil [1] 0/+

Mining Econ [1] ++++. PI [1] +/++++

Election PI [1] +/++++

Turn 2 [QUOTE=Thelonius]1. They have a power cell in mind. 2. You can invest more Assets or stay with your current investment. 3. You can actually request more funds from Pentagon, if you hold a presentation and show where their money were going.

4. Brazilian Companies are quite interesting in purchasing the Sticky Gun. You'll need to allocate some Assets to produce them, as your planned production is going fully to Pentagon.

[QUOTE=ArcaneStomper]1. I actually figured that was likely to be an issue with the sticky gun.

The scientists do have a power cell in mind for the Flechette Rifle right. I don't want to get stuck on this. Although if necessary I suppose I could just make it vehicle mounted.

Am I going to need more assets for either project? If so I'm going to have to be really careful dividing up my liquidity now that I only have six.

[QUOTE=Thelonius]0.

Pentagon generals are demanding their toys as soon as possible, but not in whiny enough voices, to indicate they are getting really unhappy. I'll do a post on them later (or you can preempt me, if you'd like to discuss something).

1.

The Sticky Gun occasionally jams and there are issues with the area its shot cover - sometimes it's too large, sometimes it's too small.

Flechette Rifle works with a massive generator attached. Your scientists are working to make it portable.

2.

I see. Just so you know, if you want to get more then +++++ Quality you'll need:

a. Technology. Preferably the one, very few people have access to. Jensen would be more then +++++ Quality, since his Augs are cutting edge. Your Flachette Rifle may also boost an army to exceed +++++ Quality.

b. RP & Special Circumstances.

c. Considerable effort, spending enough stats.

Or preferably all of the above.

[QUOTE=ArcaneStomper]Ok then. Kind of hoping I could finish it this turn since the Pentagon seemed to want a quick turn around, but that makes sense.

How good are the prototypes currently?

And if terrorists did smash into my labs that is exactly what I was planning to do. Hire the Warhawks to send their crisis teams at the terrorists to keep them occupied while I poured everything I had left into one single person. And then send my [1] +++++ +++++ guy on a rampage. It would probably ruin Hyperion financially, but I figure I'd just transition to having a faction composed only of one super charged VIP and a few followers to keep him running.

[QUOTE=Thelonius]1. Ah sorry, Sticky Guns 50% done. 2. Again with Flechette Rifle it's me, working out my own rules only by the time of the EoT. It's 75% done and needs about the same amount of Research (although it's never bad idea to put more stats into something).

Basically, it's a major technology, that will change the way war is waged, so you are actually progressing very fast.

3. By the way you have early version prototypes of both weapons, if you want to do some demonstrations. Of course they are yet unfinished.

4. On issue of Liquidity, you sunk billions and billions of your money into R&D. Once research is done and you start selling those babies to Uncle Sam, the dough will start to roll in. Unless a bunch of terrorists attack Hyperion, kidnap your scientists and steal all of your advanced research.

Then you'll need Adam Jensen to save you.

[QUOTE=ArcaneStomper]So my sticky guns are done and I can show it to the Pentagon?

What's left to do on the Flechette project. My scientists estimated 18 assets at the high end for completion and I put that many in. Do they need more research. More assets, what.

Do I know what the scientists are making right now.

How did I lose so much liquidity. I was expecting my assets to go down. But nothing terrible seems to have happened to my company other than me maxing my liquidity. If anything I think my company would be doing well with the increased army size getting me more orders. Is maxing liquidity itself enough to cut it by more than half. If so I'll need to be a lot more conservative in the future.

[QUOTE=Thelonius][B]Assets[/B]: 92.5 [B]Liquidity[/B]: 6.5

[B]Sticky Gun[/B]

The progress on the Sticky gun goes slower then expected, but without problems. Your scientists manage to catch a considerable flaw in the prototype, which would have pushed the project completion date back, but your scientists pulled several all-nighters and managed to get back on track.

[B]Flechette Rifle[/B]

You burn through the Pentagon money and Darrel Jackobson personal touch motivates the scientists to do their best (critical success). The project is nearing completion. If everything goes well you'll be able to finish it by the next turn.

[B]Warhawk Training[/B]

The Warhawk training boosts the abilities of your sales agents. A bit more of that and they might actually know how to use their guns.

[B]Research Division[/B]

Your economic headhunters locate several scientists from Russia and South America interested in switching employment for a reasonable salary offer. You attempts to get people enthusiastic about the new research division prove to be ineffective, with general consensus among your employees, the money really would be better spent giving them all raises.

[B]Republican Party Support[/B]

The Republican Candidate Perry Stanford appreciates your support and personally tours one of your factories. ''[COLOR="Red"]This is what's keeping our nation safe, from our enemies and protects democracy and freedom. Keep making those guns for America.[/COLOR]''

[B]Archive: Turn 1[/B] [spoiler] [QUOTE=ArcaneStomper][SIZE="3"]Hyperion Systems Inc.[/SIZE]

[B]Stats[/B] Military: [2] 0/+ Economy: [5] ++++ Espionage: [2] 0/+++++ Research: [5] ++++ Morale (Employees) [3] ++ Employees Morale (Researchers) [2] +++ Researchers Morale (Darrel Jackobson) [1] +++++ PI: [3] +/++++

[B]Projects[/B] [B]Sticky Gun:[/B] [SPOILER]The goal of this project is to make an effective non lethal crowd control gun. The gun will shoot a material devised by Hyperion scientists specifically for this purpose. The material will expand on contact with air and be both sticky and flexible. Like foam basically. When it hits the target it will encase and immobilize them. After about a minute the adhesive will evaporate and the material will solidify into a net like structure. This should keep the target immobilized but allow them to breathe. We will be using the expensive but non toxic materials, and my scientists will be specifically be looking into the suffocation problem. If they have some time I'd like them to work on a spray or sonic device or something that can quickly break down the material freeing the trapped person so that the police have an easier time processing everyone afterwards. This is fairly low priority though. I'm sure chisels or a saw will work just as well if I can't come up with a high tech solution.

[B]Summary of investment:[/B] Investment 5 [Pentagon] 2 [Hyperion], Research [2] ++++[/SPOILER]

[B]Flechette Rifle:[/B] [SPOILER]This project is decidedly more deadly than the last one. The goal is to develop not just a working man portable rail gun, but also specialized ammunition for it. This ammunition will be a casing filled with hundreds of micro flechettes. On being fired from the gun the casing will release the micro flechettes forming a cloud of high velocity projectiles. These should be capable of penetrating both personal body armor and flesh. And since there will be hundreds of them should essentially shred any infantry they're fired at. I will also be developing an anti tank variant. It will be basically the same except that instead of releasing the flechettes immediately after firing the armor piercing shell will hold them inside until it get through the tank's armor. Then it will release the flechette storm inside the tank. Since the flechettes won't be able to penetrate the tank armor themselves they should bounce around inside the tank making them if anything more deadly. I have some other things I want to do with this technology to extend and improve it, but this should be the focus so I can get it to the Pentagon in a timely fashion. The main focus is to getting an effective and lethal weapon to the Pentagon, but if the researchers manage to finish early and have a bit of extra time they should try to make it more spectacular. This is something of a PR tool in addition to its weapons usage after all.

[B]Summary of Investment:[/B] Investment 5 [Pentagon] 13 [Hyperion], Research [3] ++++, Morale [Jacobson] +++++[/SPOILER]

[B]Weapons deal:[/B] [SPOILER]This already happened. And everything appears to have gone well. If Quinton ever wants to arrange another weapons deal I'll give him priority. [B]Summary of Investment:[/B] Investment Assets 3.5 [Quinton], Econ [2] ++++, Morale [1] ++, Mil [1] 0/+[/SPOILER]

[B]Warhawk Deal:[/B] [SPOILER]The Warhawks will be sending some troops to training my guards. In return I will be sending some logistics experts to overview the Warhawks weapons and supply lines. This will hopefully both increase the Warhawks efficiency saving them money, and also see how best to use that extra money to upgrade their troops equipment.

[B]Summary of Investment:[/B] Investment Econ [1] ++++[/SPOILER]

[B]New Research Department:[/B] [SPOILER]My efforts for the Pentagon have shown me that what I thought was a decent amount of research isn't enough. I was planning to start my own augmentation side projects, but now that I don't have any scientists available that is on hold. So instead I will be working to create a new research division. Get it funded from my budget, buy equipment, hire scientists. All that stuff.

[B]Summary of Investment:[/B] Pretty much everything else.[/SPOILER]

[B][SIZE="2"]Investment:[/SIZE][/B]

Received [10] from the Pentagon. Received [5] from Quinton Invested [5] of the assets from the Pentagon on Sticky Gun Research Invested [5] of the assets from the Pentagon on Flechette Rifle Research Invested [2] of my own the assets on Sticky Gun Research Invested [13] of my own the assets on Flechette Rifle Research Invested [3.5] of the Assets from Quinton on his weapons shipment.

[SIZE="2"][B]Stats:[/B][/SIZE]

[B][2] Military: 0/+[/B] [1] Guarding Weapons shipment to Quinton [1] Training with Warhawks

[B][5] Economy: ++++[/B] [1] Helping Warhawks improve their weapons and supply lines [1] Looked into Mining equipment. Ran into a political wall. [2] Oversaw Quinton's Weapon Shipment [1] Will be working to establish new augmentation research division.

[B][2] Espionage: 0/+++++[/B] [2] Securing my systems. Especially the new research projects.

[B][5] Research: ++++[/B] [2] Working on Sticky Guns [3] Working on Flechette Rifles

[B][3] Morale (Employees) ++ [/B] [1] Helped with the Quinton weapons deal. [2] Working to create the new research division by enthusiastically helping build that new facility or at least extensions to the old one if I don't have the money for a new building.

[B][2] Morale (Researchers) +++ [/B] [1] Working to help the Sticky Gun Research. For once we're making something that might actually save people that would have to be hurt otherwise. The scientists should be making the best sticky guns they can to maybe make up for all the destruction their weapon designs have caused. Or just for the coolness factor of firing globs of sticky glue if they're the amoral ones who don't care about lives. [1] Working to build the new research division. More lab space. Shiny new equipment. What scientist wouldn't be all for this.

[B][1] Morale (Darrel Jacobson) +++++[/B] [1] Bolstering the researchers working on the Flechette rifles because it seems like a fairly horrible thing to be making all things considered.

[B][3] PI: +/++++[/B] [1] Look into abandoned Mining Equipment and government studies on the cause of the super volcano. Ran into another political wall. [1] Looked into US election. Campaign support for Republican candidate, I don’t remember his name. [1] Work on increasing my PI by setting up a campaign drive for the Republic candidate. I know I'm pretty bad at this so they're just working on it privately for now. Once I've got something good I'll release it the public.

Hopefully I didn't miss anything or mess anything up.[/QUOTE] [/spoiler][/QUOTE][/QUOTE][/QUOTE][/QUOTE][/QUOTE][/QUOTE][/QUOTE]