Army+of+the+Architect+EoT+15

To GM Only Spoiler

Well, my full military +++++ ++++ goes underground to investigate those THUMP noises. Sigh... I know how that movie ends. If it's evil monsters or machinery we destroy it. If we meet any Sparks we kill them. If it's something we can't hope to deal with like Skuldings, we'll retreat.

Do I need to spend Espionage to locate the source of Thumps? I'll be prepared to spend some if necessary.

To GM Only Spoiler

Okay, full Morale to aid Celestial Empire vs. Knight Hospitaliers.

Military +++++ ++++ Well, I'm fighting the Oozes (Slimes) and Worms to keep Europe safe I'd say it what Othar Tryggvassen would want me to do. I estimate our numbers and the numbers and strength of the enemy. If it looks like we'll be sustaining serious casualties, I'll ask Heterodyne Girl, Confederation of Clock and University of Celenae to chip in a few Spark points to make either sound bombs (since I've determined it will attract worms and make them eat the subject of sound) or sound paralyzing bombs, if it would be viable to bring the stunned worms to Monster Supressors and tame them (if not viable, we just kill them). Also - if you recall I've spent a number of stats in the past to give my Clanks proficiency in destroying or buring corpses. If need be I'll put half of my force to that (although it probably wouldn't be a great concern) - I don't want any dead to go into the Transylvania's resurrection machines. If there is a chance to kill some Sparks, without fighting soldiers or triggering an attack on the GAoOT, we'll do it. I guess my only chance for that is, if Transylvania's Sparks walk in some dark tunnels without escort or with GAoOT escort... I probably could try luring them you know... Morale ++++- Aided Celestial Empire.

ESPD +++++ +++++ ++ I provide University of Celenae with +++++ points, the rest goes into improving my espionage defenses - Vigilance! ESPO +++++ ++++- Spying on oozes and armies. As you've said I should get approximate count of troops in the tunnels. I'll inform Skuldings of it, discreetly. If the chumps sent their entire military forces here, maybe Skuldings can do a raid or two. Or maybe they'll strike, pushing the armies of anti-Skulding Coalition nations between the slimes and worms. Also, inform them that Baron Wulfenbach would be sending troops to protect Transylvania, although the main bulk of his army would remain fighting monsters in Spain. I'm also curious, if I can check out the location of the lab, where the monstrosities were created - had they broken out by themselves or were they released? WO: +++++ ++++ I'd like to convince the Heterodyne Girl to give the Madrid to KoBS. I don't think she personally cares about it (all them Sparks care about is mad science). I'll tell Jagers, that if they give away Madrid, they can conquer it later, which would me much more fun, then get stuck on the guard duty, protecting it. And I can appeal the people of Mechanicsburg's jealousy - do they want Heterodyne Girl to have another city? (I assume Madrid is a major city, since it's a capital of the nation, enough to inspire certain feelings). If possible I'd like for her to work with KoBS vs. Baron Wulfebach and English. (not in the sense of attacking, but reclaiming the territory, so they get less. I'm telling her Baron Wulfenbach is sending some part of his forces to Transylvania, so she has a better estimate of his strength). If Germania agrees to pay compensation, which I doubt, since they are a superpower, and I'm far from it, I'm hoping it will contribute to GAoOT WO. Also, my self-less fighting the monsters and giving the land to the refugees didn't increase my WO? Well, I guess I'll have to do with Confederation of the Clock influence. <span style="background-color: #ffffff; display: block; font-family: verdana,geneva,lucida,'lucida grande',arial,helvetica,sans-serif; text-align: left;">Hmmm.... let's add a contingency plan. <span style="background-color: #ffffff; display: block; font-family: verdana,geneva,lucida,'lucida grande',arial,helvetica,sans-serif; text-align: left;">If I determine, that Germania is sending all/90% of their Military down the tunnels to take out slimes, I use all of my Def. Espionage & Off. Espionage (if applicable, it didn't look like watching oozes takes all that effort so they could have also found a good way for my troops to move. Mountain King sent tunnel maps, I believe) to discreetly withdraw all of my Military, just as the assault starts, and try to kill as many of the Germania's sparks as possible. I know this won' work, since Murska's no fool to leave the nation undefended. However, if Skuldings inform me, they plan to raid Germania and thus would distract whatever guards Murska left on the surface, I can still go for it. <span style="background-color: #ffffff; display: block; font-family: verdana,geneva,lucida,'lucida grande',arial,helvetica,sans-serif; text-align: left;">My army will do its best to avoid harming innocent soldiers. I'm pretty sure we can fight non-lethally at a penalty. Again - if I can pull of killing as many of Germania's sparks as possible plan without killing innocents and losing more than +++ points of Military, I'll go for it. Also - I'll make a count of the forces fighting the slimes and go ahead with the plan, only, if I'm secure in knowledge the monsters would be defeated and present no threat to Europe.

**Response**
Investment into Mil Investment into Econ Investment into Morale Investment into Sparks Investment into Espionage D(+++++ ++) Investment into Espionage O Investment into World Opinion
 * Key**
 * Project | Stat Boost | Investment into | Comments**

Clean out the Tunnels (+++++ ++++ mil) Spy on Oozes (+++++ ++++- espo)

Influence Heterodyne to give Madrid to KoBS (+++++ ++++ WO) Aid University (+++++ ESP D) Contingency Plan

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