Broken+City+EoT+17

Stats MIL: 15 WEL: 21 (4t) ESP: 9 MAG: 8 (+0.5) MOR: 6 REP: 0 INF: 7

Stat Cap: 53/55 Traits: Vaults of Flesh, Bloody Business, The City Must Be Fed, Expanded Tunnels, Assault Tunnelers, Commerce House, Sav Altulas Metro, The Digging Beast, The Grid, Fortifications 5, Ever Hopeful, The Mint

VIPs: Urso Bloodhand, Jess Furs, Felix Urd, the Conductor

Actions

MIL: 15 1. 15 into extending the metro through Downline, Imperial Third, and Factories North. Using the Digging Beast in Factories North. They should be extra careful about digging through Imperial Third. I've doubled the amount I would normally send there to express that. (Downline: 6, Imperial Third: 6, Factories North 5/2 = 3)

WEL: 21 (4t) 1. 3 to the Champions of Sovereignty for the territory rent. <span style="background-color: #ffffff; font-family: verdana,geneva,lucida,'lucida grande',arial,helvetica,sans-serif;">2. 1 to the Mercantile Guild for letting me use their espionage to read messages. <span style="background-color: #ffffff; font-family: verdana,geneva,lucida,'lucida grande',arial,helvetica,sans-serif;">3. 10 to working with House Laurier and using my own resources to spread Leviathan sausages to the poor of the city who can no longer use the soup kitchens. Especially the refugees in Runner's city. <span style="background-color: #ffffff; font-family: verdana,geneva,lucida,'lucida grande',arial,helvetica,sans-serif;">4. 3 to helping House Laurier pay the trainer fee. (Hopefully the trainer will be able to help me without me actually putting any mil towards it. If not I will write it off as an expense towards getting the Lauriers on my side.) <span style="background-color: #ffffff; font-family: verdana,geneva,lucida,'lucida grande',arial,helvetica,sans-serif;">5. 6 towards encouraging the exchange of old currencies for the new one. <span style="background-color: #ffffff; font-family: verdana,geneva,lucida,'lucida grande',arial,helvetica,sans-serif;">6. 2 to the Dove as gratitude for the work he has done on the currency. (And a precursor to eventually hiring him.)

<span style="background-color: #ffffff; font-family: verdana,geneva,lucida,'lucida grande',arial,helvetica,sans-serif; font-size: 13.333333969116211px;">ESP: 9 <span style="background-color: #ffffff; font-family: verdana,geneva,lucida,'lucida grande',arial,helvetica,sans-serif; font-size: 13.333333969116211px;">1. Will begin working towards the security of the Gilded district and making sure their are no spies and agents. They will do this in two ways. They will make full use of the Grid as well as their normal talents. They will leave the Merdallan Knight's organization alone if it is still there and not actively working against the Gilded Group, and if they find it of course.

<span style="background-color: #ffffff; font-family: verdana,geneva,lucida,'lucida grande',arial,helvetica,sans-serif; font-size: 13.333333969116211px;">MAG: 8 (+0.5) <span style="background-color: #ffffff; font-family: verdana,geneva,lucida,'lucida grande',arial,helvetica,sans-serif;">1. 8.5 towards improving the Grid and preparing to extend it to the full Metro rune. Sila Tequio will be shown the Grid as our real reason for asking her to survey the district was not to provide an assessment of the feasibility of security wards, but rather to solicit the opinion of an obviously experienced mage who has done this kind of thing before.

<span style="background-color: #ffffff; font-family: verdana,geneva,lucida,'lucida grande',arial,helvetica,sans-serif; font-size: 13.333333969116211px;">MOR: 6 <span style="background-color: #ffffff; font-family: verdana,geneva,lucida,'lucida grande',arial,helvetica,sans-serif; font-size: 13.333333969116211px;">1. 6 towards working with House Laurier and improving relations with them.

<span style="background-color: #ffffff; font-family: verdana,geneva,lucida,'lucida grande',arial,helvetica,sans-serif; font-size: 13.333333969116211px;">REP: 0

<span style="background-color: #ffffff; font-family: verdana,geneva,lucida,'lucida grande',arial,helvetica,sans-serif; font-size: 13.333333969116211px;">INF: 7 <span style="background-color: #ffffff; font-family: verdana,geneva,lucida,'lucida grande',arial,helvetica,sans-serif;">1. 7 towards House Laurier and also towards ensuring our new Sausage Shops are successful and not bought out like the soup kitchens were.

<span style="background-color: #ffffff; font-family: verdana,geneva,lucida,'lucida grande',arial,helvetica,sans-serif;">VIPs: <span style="background-color: #ffffff; font-family: verdana,geneva,lucida,'lucida grande',arial,helvetica,sans-serif;">Urso Bloodhand <span style="background-color: #ffffff; font-family: verdana,geneva,lucida,'lucida grande',arial,helvetica,sans-serif;">Bloodhand will be overseeing the construction of the last leg of the main metro. He will especially be paying attention to the details of the operation under Imperial Third as that will likely be the most dangerous and tricky segment.

<span style="background-color: #ffffff; font-family: verdana,geneva,lucida,'lucida grande',arial,helvetica,sans-serif;">Jess Furs <span style="background-color: #ffffff; font-family: verdana,geneva,lucida,'lucida grande',arial,helvetica,sans-serif;">Furs will be overseeing the espionage operation to sweep Gilded. She will also be introduced to the Grid and asked to provide what capabilities it should have to make it useful from a security standpoint.

<span style="background-color: #ffffff; font-family: verdana,geneva,lucida,'lucida grande',arial,helvetica,sans-serif;">Felix Urd <span style="background-color: #ffffff; font-family: verdana,geneva,lucida,'lucida grande',arial,helvetica,sans-serif;">Urd will be overseeing the currency exchange.

<span style="background-color: #ffffff; font-family: verdana,geneva,lucida,'lucida grande',arial,helvetica,sans-serif;">The Conductor <span style="background-color: #ffffff; font-family: verdana,geneva,lucida,'lucida grande',arial,helvetica,sans-serif;">The Conductor will be overseeing the Grid improvements. He can basically do whatever he thinks is best and is essentially charge of the Gilded Group's mages.