Army+of+the+Architect+EoT+6

Army of the Architect(Thelonius) MIL:+++++ - ECON:+ MOR:+++++ ++ SPK:0 ESPD:+++ ESPO:0 WO:(+++++ ++)

TTA Forces: +
 * Military: +++++ -**

Objective: Attack Hospitaliers (Malta), tie up the enemy with part of my fleet, while the rest of my forces kill as many of their Spark as possible and set their experiments lose.

1. I’m attacking Malta. (This is Hospitaliers original base, right?)

2. If Hospitaliers have equal or greater military present there (I’m hoping they are currently in Algeria), I’ll use part of my Military to engage and tie them up, while the rest goes off to kill sparks.

3. If Hospitaliers have less then my forces present, I want to match them 1:1 and send the rest to destroy their Spark. Whatever happens I’d like at least +++ of my military destroying Hospitaliers Sparks.

4. If Hospitaliers prepred anti-clank weaponry, I’ll be ready to unleash Piper Regiment and Ravens (they’ll be in second wave, so the enemy won’t see them at first) to surprise them.

[You’ve mentioned destroying stats was easier then capturing them - and it should be more easier with non-Military stats. Also, if he moved his spark away and I manage to overkill, GAA will be destroying his economy. I'm not interested in capturing stats, only destroying (unless some experiments offer to join in carnage].

P.S. This time my goal isn't atrocities but destruction of useful resources. If normal civilians wish to run, I won't be shooting them.


 * Economy +**

1. If possible burn (-) Economy to get (-) Military from Russia (perhaps order new clanks to forged at their factories or buy some of theirs and reprogram them to be part of GAA.)

2. Burn (-) Economy to reward my Clanks, Ravens and Piper Regiment with whatever their heart desires. (My clanks were created with a longing for victory trophies, especially after a grand battle like this one). I’d like to get a boost to Morale.

[I’ll take + Economy from Russians, the rest is for TToA and Celestial Empire.]


 * Morale: +++++ ++**

1. My troops prepare to kill as many Hospitaliers Sparks and ruin their research (don’t know what they work on, but if it goes out of control and blows up half of Malta it would be nice).


 * Def. Espionage +++**

1. Hide GAA return ++. 2. The Military 4 action +.


 * WO (+++++ ++)**

1. +++++ ++ Intimidation

The world is afraid of GAA and everybody knows I’ve pledged to protect TToA. Thus, the GAA retribution is inevitable – so you probably wouldn’t wish to stand near people about to be attacked by murderous clanks of mine. I want merchants to avoid Hospitaliers, everybody to refuse to deal with them without considerable compensation and the potential converts consider – is it wise to join religion, that is about to be attacked by threat, second only to Other is its horror. Their own WO is already negative and it looks like Spain will be taking over Algeria, instead of them, so it may add strength to my action.

**Response**
Investment into Mil Investment into Econ Investment into Morale Investment into Sparks Investment into Espionage D(++) Investment into Espionage O Investment into World Opinion(+++++ ++)
 * Key**
 * Project | Stat Boost | Investment into | Comments**


 * Assets**

Burn - econ to mil Burn - econ to morale Hide GAA return (++) Not really possible if you're going to be attacking Intimidation to keep others away from Knights Hospitallers