Celestial+Empire+EoT+3


 * Celestial Empire EOT 3**

All stats in parenthesis are from the Technocratic Theocracy of Algeria. They have given me their espionage to use.

I've agreed to help Hessen-Thuringia with his attempt to get the German Duchies to join with his nation. 1. The ++ military is being used to join Murska's forces in a training exercise that is crafted to make his military look powerful and capable of protecting the Duchies from pirate raids. 2. The + EspO is used to convince key officials in the Duchies to align with Hessen-Thuringia. 3. The ++ WO will be used to influence the Duchies and help to convince them that joining with HT is a good idea. They're a lovely nation that is extremely well protected and will help them against pirate raids. Joining them and their huge assets will be very profitable for the Duchies.
 * Project Duchies [MIL: ++, ESPO: +, WO: ++]**

I'm staging an attack on the main land holdings of the Corsairs. I'm assuming that's Sicily. They never paid me for my services on Turn 1, so it's time to use some force. This is a raid, not a war. I can't have my military occupied if we help Russia next turn. 1. I'm hoping that the Corsair military will be away from their home, but I'll be using my EspO to draw the attention of whatever defensive forces remain in their lands when we attack. My agents will create a diversion that draws their attention and causes whatever military they have there to move in to defend against this diversion. I'm thinking I might utilize some of the pirate ships (not men) that we probably acquired when the pirates joined with us last turn. The ships and agents will make the military think they need to use their military to fight off the pirates. However, no conflict will actually happen between them. It's just a diversion. They'll be fleeing once the job is done. 2. On the other side of things, I'll be using all of the military to raid Sicily and steal economy. While their defenses are busy elsewhere, the military will swoop in and seize as much economy as possible. Shouldn't be too tough. Also, I would have my forces wear pirate uniforms from the attacks last turn. If possible, I'd like them to think they're pirates. 3. The morale will be used to inspire and increase the effectiveness of the military. We had an agreement with the Corsairs and were to receive payment for our services. We did not see a single piece of silver for assisting them. The military will be made aware of that and told that we're out to teach them a lesson and get our revenge. Be merciless and steal all we can.
 * Project Corsairs [MIL: +++-, ESPO: +++, MOR: +-]**

1. ++ military will be dedicated to Project Duchies. 2. +++- military will be dedicated to Project Corsairs.
 * Military: +++++ -**

1. This isn't really what I'm doing with my stats, but I just wanted to specify that Murska says I'll be receiving - perm econ for my two-turn investment into his bank. In addition, he'll be giving me - perm econ for Project Duchies. I'm just saying I'd like both -'s to go into my stats, not into the bank investment. 2. All +- is going to be invested into continuing to develop Olympias's training facilities and programs for espionage that was started on Turn 1.
 * Economy: +-**

1. +- morale is being used for Project Corsairs.
 * Morale: +-**

1. I am starting a research project with Birds of Prey. I believe we're both dedicating our full Spark, at least I am, to creating slaver wasps. If possible, I would like to reference my research into microclanks with this project to expedite the research. After mastering microscopic clank technology already, it may make these things easier to create, though I suppose they are more living than your standard clank.
 * Spark: ++**

1. There is an ongoing defensive espionage alliance with TTA and GAoA. Note: I am not granting defensive espionage to any others this turn. I'd rather they not find out if they ask, but I want my own projects and the protection of those two to be a priority. Not like any of them are giving me anything for my protection anyways! 2. I'll be using all my defensive espionage at home to continue what I was doing last turn - cracking down on all the baddies and criminal syndicates and what have you in the Celestial Empire. I'm attempting to raise morale. :)
 * Defensive Espionage: +++++ (++-)**

1. +++ offensive espionage is made available to the Glorious Army of the Architect. They want trained agents, able to sort through the information they collect and separate truth from lies. (The - from TTA will be part of the +++ used in this project, if that's necessary to note.) 2. + offensive espionage is used in Project Duchies. 3. +++ offensive espionage is used in Project Corsairs.
 * Offensive Espionage: +++++ +- (-)**

1. We decided in PM that my pirate hunting gained me an increase of - World Opinion. The stats weren't changed IC, which is fine, but I just wanted to confirm that I do have ++ WO since I'll be utilizing the points. (I can quote the PMs if you need) 2. All WO will be used in Project Duchies
 * World Opinion: ++**

**Response**
Investment into Mil Investment into Econ Investment into Morale (+++++ ++-) Investment into Sparks Investment into Espionage D(+) Investment into Espionage O(+-) Investment into World Opinion
 * Key**
 * Project | Stat Boost | Investment into | Comments**

Raid on Corsairs Slaver Wasps (++ spark) /w Birds of Prey
 * Assets**
 * 1) +++- mil
 * 2) +++ esp o
 * 3) +- morale