Promethium+Shipyards

Stats
ECON: +++++ +++++ +++ MOR: +++++ + (++) MIL: 0/+++ (-) I ESP: ++++ (-) E ESP: 0 RES: +++++ ++ (+) PO: ++++

Population: 25 R EXT: 30 R USE: 62.5

R Stock: 0

Tax Rate: 0

Projects
More efficient Drive System (+ econ, 5 more AU per resource) (+ Res) Faster than Light Drive (+++++ + Res)

Assets
Prometheum Shipyards EoT 1 Prometheum Shipyards EoT 2

**Response Turn 2**
Between your improved living quarters, high morale, and additional funding towards new state of the art R&D labs you are able to attract some of the best and brightest minds away from Earth and even some of the other parts of the Solar System. You gain + research.

Your security continues to improve. Both your guards and other less obvious defenses become more effective. You gain /- mil and - I esp.

Your scientists get to work on exploring the different possibilities for faster than light research. THey advise you that while they are making good progress it will probably be several years before they even manage to work out a theoretical drive. Much less an actual prototype.

OOC: I fully expected people to develop FTL drives. So that's fine if not easy. It would help if you narrowed it down to one type of drive though.

Your board of directors also goes into crisis mode as the Earth Sphere has offcially cut off your subsidies after this fiscal period. Meaning you'll have to either renegotiate or find another source of resources. Which might not be as hard as it might have been. Several civilian shipping companies have approached you about your new engines. However as they negotiate over prices they begin to drop subtle hints that they are frustrated with the Earth Sphere's descision to lower taxes on everyone but them, and that they are considering distancing themselves from Earth if they can. They hint that if they did such a thing they would have need of shipyards closer to their new centers of operation and that they'd be willing to help make that possible.

**Response Turn 1**
Improving the living quarters on your station has caused your personnel's morale to improve significantly. You gain + morale.

Improving your security has resulted in both more highly trained agents, and better equipped security guards. You gain /- mil and - I esp.

Your scientists are able to improve the efficiency of your drives, by a fair margin. Ships using your drives are now about transport stat points at a rate of 1 per 15 AUs rather than the normal 1 to 10 cost. You've already made a small profit of + econ making your own ships more efficient.

It would essentially cost you the same to move your faction as it would to move the equivalent amount of stat points around the system. Because that's what your basically doing. Of course your improved drives will help with this significantly since that's a lot of stats to move around. As for profits it will depend where you move. The asteroid belt is in a prime location for resources for your ships, but obviously its got pirates in it. Jupiter is a major trade hub, and you could sell a lot of ships there, but on the other hand its already heavily developed. Saturn has less development, but is further away. Neptune would be a bad choice until the rebels are dealt with, but then it might prove good as you could salvage their equipment assuming they are dealt with of course. Uranus is almost completely undeveloped, the miners there would likely pay well for help in developing their operations, and likely help you set up your own mining operations, but its very far away and would cost a lot to move to. Pluto and beyond are basically worthless. And at the same time the inner system is both fairly well developed and also fairly close to Earth, which is what you're trying to get away from.

It essentially breaks down to two opposing factors. Development allows you to build up your own sales, but reduces your ability to create long term resource facilities of your own. Distance takes you further away from Earth and into virgin territory, but on the other hand you would have less immediate access to trade.