Kaiser's+Guard

Germania Stats
MIL: 30 ++++- (+++-) (Guard Control) ECON:+++++ +++++ +++++ +++++ +++++ ++ (+++) MOR:+++++ +++++ +++++- (-) SPK:+++++ +++++ (++++) ESPD:+++++ +++++ +++++ +++++ +++++ (-) ESPO:+++++ +++++ +++++ ++++ (+-) WO:+++++ +++++ +++ (+)

Guard influence with Germania (195) (+++) RANDOM: (43)

Cost to merge Turn 5: 129.375 Turn 8: 142.5 Turn 9: 153.75 Turn 10: 153.75 Turn 11: 161.25 Turn 12: 170.625 Turn 14: 172.5 Turn 16: 288.75

Spark Projects
Flying Fortresses 3 (+- mil ) (+++ spark) Financial Predictor 2 (10% bonus to econ production) (+ Spark) Fancy Multicolored Balloons 1 - morale Anti Spark weapons 1 - mil (++++ morale) (Science 5, 1 failure) Influence Machine 3 (+ spark)
 * Provides 15% boost to trying to gain influence

Assets
Early Warning Net (+ esp d +++ esp o) Clean up Glowing Creatures (+- econ, ++ spark +++ esp d) Ravens ++ mil (Actually controlled by Wild Woods) Secret Message to Loki Brigade (+++++ +++++ +++ Esp D) Influence with Celts in Exile 40 (+++-)

Kaiser Grimwald Duke Meinard Kraemer

Loki Brigade +-
 * Fugger Bank**

Defense (+++++ +++++ +++++ +++++ + mil)
 * Temporary**

Hessen-Thuringia EoT 1 Hessen-Thuringia EoT 2 Hessen-Thuringia EoT 3 Hessen-Thuringia EoT 4 Hessen-Thuringia EoT 5 Hessen-Thuringia EoT 6 Hessen-Thuringia EoT 7 Hessen-Thuringia EoT 8 Kaiser's Guard EoT 9 Kaiser's Guard EoT 10 Kaiser's Guard EoT 11 Kaiser's Guard EoT 12 Kaiser's Guard EoT 13 Kaiser's Guard EoT 14 Kaiser's Guard EoT 15 Kaiser's Guard EoT 16

**Response**
The Kaiser senses war on the horizon. He ordered the recruitment of waves of new volunteers and increases the production of war material to arm them. You gain ++++ mil.

Your patrols and very shiny uniforms have impressed and reassured the populace. Germania has gained +++- morale.

Germania's sparks have continued to work on the flying fortress improving its design. You gain - mil.

Germania's diplomats continue to make headway with the Celts in Exile.

Kaiser's Guard Old Responses