Sons+of+Poseidon

Stats
ECON: +++++ MOR: +++++ +++++ MIL: 0/+++++ ++++- I ESP: +++ E ESP: +++ (+) RES: +++ PO: +

Population: 25 R EXT: 100 R USE: 60.5

R Stock: 2

Tax Rate:

Projects
Military Vehicles (+++ Res) Boarding Torpedoes (+++ Res)

Assets

 * Boarders:** Allow up to +++++ of ground mil to be used as space mil.

Sons of Poseidon EoT 1 Sons of Poseidon EoT 2

**Response Turn 2**
Your efforts at fortifying and preparing for war, along with large stacks of credits to hire mercenaries with, have gained you a substantial amount of military force. You gain /++ mil.

Your research into military weapons and boarding torpedoes continues. Your scientists and engineers report that they are making good progress, but that it will still be some time before they will complete their efforts split as they are between both projects.

Although the Terrans don't fall for your attempts to deceive them into thinking the freighter is loyal, probably because there isn't anyone on Neptune but you and them, with the aid of some timely Terran Exile reinforcements you are able to score a minor victory over their forces. In fact in local space you actually outnumber them and have pushed them further back to the edges of Neptune's space.

**Response Turn 1**
Your refitting of the old mining ship gives you a new trait. **Boarders:** Allow up to +++++ of ground mil to be used as space mil.

Your research on real military vehicles and boarding torpedoes proceeds slowly. But it will be some time before either project comes to fruition.

Your forays onto the black market manage to attract the attention of an arms dealer who provides you with more weapons for your troops. You gain + mil.

The Earth Sphere has sent forces to subdue you. Fighting is fierce, but eventually results in a stalemate that slightly favors the Earth Sphere. You lose - mil.