Kingdom+of+the+Beshadowed+Sun

Stats
MIL: +++++ (+++-) ECON:+++++ +++++ +++++ ++++ (+++-) SPK:+++++ +++++ (+++-) ESPD:+++++ +++++ ++++- (+-) ESPO:+++++ +++++ +++++ + (+-) WO:++++- (++++-) Random: (3)

MIL: +++++ + MOR: +++++ ++ (+++) ESPD: +++ ESPO: +-
 * Hidden Stats** (++++ +- Espd)

Spark Projects
Unnoticeable 2 (+ Esp O) (+) (esp boost) Moon Colony (+++ spark) (Super Hard) Automated Defense System (- spark) Friend Ray 1 (Convert - per turn)
 * - in Spain
 * Permanence 1 - (Costs 10 for every -)

Orbital Death Ray 2 + mil Imperium 7 +++- econ /w Spain Imperium (Harmonizer) 1 (- econ) Fuel project (++) Imperium (Shardplate) 3 - mil (+ to Spain) Imperium (Reactors) 4 - econ (+- to Spain)
 * 1st Generation (10)**

Imperium (Calculation Stratum) 4 (++ Spark) Floating City (++++)
 * 2nd Generation (20)**

Assets
Contribution to Coalition ++ Esp O (Sabotage Architect Forces) (Note: Celestial Empire didn't help) Spain Relations 50 (+++-) Italian Influence (+++ WO) Heterodyne Influence (++++- WO)

Defenses (+++++ +++++ +++ mil) Othar Defense (+++++ +++++ +++++ +++++ +++++ +++++ +++ esp d)
 * Temporary**

Kingdom of the Beshadowed Sun EoT 1 Kingdom of the Beshadowed Sun EoT 2 Kingdom of the Beshadowed Sun EoT 5 Kingdom of the Beshadowed Sun EoT 6 Kingdom of the Beshadowed Sun EoT 7 Kingdom of the Beshadowed Sun EoT 8 Kingdom of the Beshadowed Sun EoT 9 Kingdom of the Beshadowed Sun EoT 10 Kingdom of the Beshadowed Sun EoT 11 Kingdom of the Beshadowed Sun EoT 12 Kingdom of the Beshadowed Sun EoT 13 Kingdom of the Beshadowed Sun EoT 14 Kingdom of the Beshadowed Sun EoT 15 Kingdom of the Beshadowed Sun EoT 16

**Response**
Your propaganda efforts to get the people used to their new homes have yielded some slight improvements in public spirit. You gain - morale.

Your new counter intelligence budgets allow your agents to strengthen their networks substantially. You gain +- espd.

Your sparks have finished reverse engineering the calculation stratum strains of Imperium. The new calculation engines have greatly improved their efforts. You gain ++ spark.

The only remaining technology you stole samples of is of an earlier prototype of the great Theosoph floating city.

Massive barracks are dug and armories stocked in your underground vaults. And fully half your army moves underground out of site of prying eyes. You hide +++++ mil.

Your agents in the Theosophs were never there.

Spain might be a shadow of what they once were, but a large number of their agents remain. Your attempts to encourage a noble coup are detected. Security is tightened and your agents are run chased away, but your agents do not believe they were identified.

Fortunately your lack of identification means that Spain has no reason not to be influenced by the words of your ambassadors.

Encourage noble coup in Spain (+++++ +++++ ++- Esp O) KoBS vs Spain 12.5d4 vs 14d4 31 vs 34

Kingdom of the Beshadowed Sun Old Responses