Army+of+the+Architect+EoT+3


 * Everything I do this turn is dedicated to dealing with Wild Woods and achieving the following objectives:**

1. Finding leads on Heterodynes (although if they contribute any other useful info, it’s cool)

2. Securing the support of locals in hiding the Glorious Army (should make me immune to espionage attacks, if they can’t find me)

3. Recruit anybody willing to Glorious Army


 * Military +++++ ++++**

1. Wild Forest Task Force +++++ ++

Okay, my military is doing the search for Heterodynes and diplomacy with locals. I’m pretty sure, some of the local tribes would respond better to superior firepower then to kind word. I expect some losses, but I hope my other efforts will minimize them.

2. Piper Regiment & Clank Wards ++

The Piper’s Regiment is watched by a force of Clanks, so they don’t think doing something stuiped. I’m not taking Pipers to Wild Forest – I won’t count to five, before half of then would try to bolt on me.


 * Morale +++++ +**

1. The Pilot Training in Germanic Duchies +++

Yup. That’s what it was. Also, it sent three messages:

a. Germanic Duchies should regret lacking defenses on the border with Wild Woods. I plot with Murska to scare them into investing in such and thus taking loans from Fugger Bank. This is an opening move.

b. This is what Glorious Army is capable of. We are crazy. And we are good at what we do and what we do is kill you. START SHAKING IN YOUR BOOTS, DAMN IT!

c. Making an entrance to the Wild Woods with a bang. It’s all about presentation.

2. We Don’t Fear Wild Woods and the Worst of Its Horrors +++

This should help intimidate some and earn respect of others. And we kill those who aren’t intimidated and respectful and try to kill us with our Military.


 * WO +++++ -**

1. Aid the Germanic Duchies Incident +

2. ++++- Convince Wild Woods to Aid Me

I know I’m more of intimidation & fear guy, but this is my sort of people.


 * Economy: 0**

Fugger Bank delivers loan of +++, to be used for bribes in Wild Forest.


 * Off. Esiponage: 0**

Celestial Empire promised support between +++ and +++++. It should prove useful in discerning truth among the myriad stories I’ll gather from the Wild Woods. Certainly their agents are trained to spot inconsistencies or pull threads to locate the truth.


 * Def. Espionage: ++-**

1. ++- Make preparations to hide Glorious Army so it could escape undetected to Russia, while leaving a small contingent of Clanks, specially prepared to create an impression that GAA is still in the Wild Woods.

2. For the purposes of smuggling Glorious Army out of Wild Woods, I will permit temporary Def. Espionage Alliance with Celestial Empire, TTA, Hessen-Thüringen and Russia.

Wild Woods Excursion

**Response**
Investment into Mil Investment into Econ Investment into Morale Investment into Sparks Investment into Espionage D Investment into Espionage O Investment into World Opinion(++++)
 * Key**
 * Project | Stat Boost | Investment into | Comments**

Wild Woods Leave Wild Woods Undetected (++- esp d)
 * Assets**
 * 1) +++++ ++ mil
 * 2) ++++- WO
 * 3) +++ econ
 * 4) +++ esp o from Celestial