Kaiser's+Guard+EoT+11

1: 5 Mil is patrolling Germany, keeping things peaceful and stable and making sure the Germans know who is protecting them. 2: 14 Mil raids the Skuldings with the help of KoBS espionage and Transylvanian Military, hoping that the Skuldings are distracted by their newly annexed Norway a little. I want Econ, not Sparks, if possible.
 * MIL:+++++ +++++ +++++ ++++**

1: Spending my economy on infrastructure and helping peasants recover from monster attacks and the like.
 * ECON: +-**

1: Spending the entirety of my morale trying to increase my standing among the people.
 * MOR:+++++ +-**

1: My Sparks work on creating a device that allows the user to more effectively judge what the target believes in, increasing my ability to influence people.
 * SPK:+++++**

1: Defensive espionage works full-time on one of two things: If I can spend my points more efficiently to decrease the influence of the Celts than to increase my own influence, I'll do that. If not, I'll increase my own influence instead.
 * ESPD:+++++ +++++**

1: My offensive espionage works on increasing their numbers and networking.
 * ESPO: +-**

1: I'm hoping my newly found good reputation can be used to more easily plant agents in foreign courts.
 * WO:+++++**

**Response**
Investment into Mil Investment into Econ Investment into Morale (+- econ) Investment into Sparks Investment into Espionage D Investment into Espionage O(+- espo +++++ WO) Investment into World Opinion
 * Key**
 * Project | Stat Boost | Investment into | Comments**

Defense (+++++ mil) Kaiser's Guard (+++++ +++++ ++++ mil) raid Skulding Influence with Germania (+++++ +- morale) Increase effectiveness of Influence (+++++ spark) Negate Celtic Influence (+++++ +++++ espd)