Confederation+of+the+Clock

=Stats= MIL: ++- (+-) ECON:+++++ +++++ +- (++) MOR:++++- (+++-) SPK:+++++ +++++ +- ESPD:+++++ +- ESPO:++++ (++++) WO:+++- (++)

Cost to Merge Turn 3: 82.5

Goal
To build the perfect clock

Spark Projects
Financial Predictor 3 (+- econ) Financial Predictor 7 (20% econ bonus)

The Clock 1 (- spark) The Clock 6 (Default Science Bonus 5) The Clock 14 (++++ spark)

Spark Detector SPADAR 2 (10% boost to spark) Clock Masters 2 (+ Mil) (+-)

Friend Ray 2 (Convert + per turn)
 * + in France
 * Permanence 2 + (Costs 10 for every -)

Force Fields 1 (- mil)
 * Gives Fortification Bonus

Assets
Celestial Empire (++++ ++++ econ) Ottoman Empire (++++ ++++ ++++ ++++ ++++ ++++ ++++ ++++ ++++ ++++ - econ) England (++++ ++++ ++++ ++++ - econ) Slush Fund (++++ ++++ Econ) Invest in another 5% to keep ahead.
 * Swiss National Bank (Turn 16)**