Kaiser's+Guard+EoT+10

Phew, back from the Netherlands.

1: 5 Mil defends Germany against monsters and threats of all kinds. 2: 7,5 Mil trains itself in offensive stratagery. 3: 5 Mil tries to increase reputations to individual towns and communities in our new area of operation, to let them know the Guard protects.
 * MIL:+++++ +++++ +++++ ++-**

1: All econ is spent on purchasing additional equipment, building encampments and so on.
 * ECON: +-**

1: Five Morale is spent on the mission by the 5 Mil to make ourselves known to the populace, and to make them come to us for all their bandit, monster or other such problems. 2: +- Morale is spent on my Sparks to convince them of the necessity of their project.
 * MOR:+++++ +-**

1: The Sparks begin the creation of anti-Spark weaponry capable of being utilized at range by normal soldiers to defeat primarily combat Sparks and secondarily their creations.
 * SPK:+++++**

Of course, Sparky defenses are of a multitude of kinds, so we need a whole stockpile of weaponry strong against specific kinds of defensive stuff, but there's got to be some sort of a probability curve as to what we'll need to face. Focus on the most common things first.

1: Five EspD concentrates on the mission to integrate us into the workings of the German society and make us well-regarded by ordinary folk. 2: Five EspD focuses on the expansion of our offensive capabilities in neighbouring countries.
 * ESPD:+++++ +++++**

1: Our offensive espionage generally just tries to improve the feeling nearby people have of Germany, especially people of Germanic origin or culture.
 * ESPO: -**

1: Our WO is spent on negotiations with the Germanic people of neighbouring countries to increase our standing.
 * WO:++++-**

**Response**
Investment into Mil (+++++ ++- mil +- econ) Investment into Econ Investment into Morale Investment into Sparks Investment into Espionage D Investment into Espionage O(+++++ espd) Investment into World Opinion(++++- WO)
 * Key**
 * Project | Stat Boost | Investment into | Comments**

Defend (+++++ mil) Anti Spark weapons (+++++ spark +- morale) Help Germania Morale (- esp o) Germania Opinion (+++++ mil +++++ morale +++++ espd)