Kaiser's+Guard+Old+Responses

**Response Turn 15**
Between the massed troops of the Kaiser's Guard, the experienced monster hunter clanks of the Glorious Army and the expert tunnel fighter of the Mountain King the many monsters of the underground stand little chance. Soon piles of dead worms and oozes are being taken to the sparks of Germania and Transylvania to be examined for weakness before being burned to ashes by zealous Glorious Army clanks. So successful is the attack that rather than wait another year as might have been necessary the sparks are able to work out a series of goo counter measures and deploy them against the infested labs of the old Hessen Thuringia destroyed the source of the monsters. All participants gain + morale.

Your private agents have noted that the Celts in Exile have restarted their diplomatic efforts to reach an alliance with Germania.

The Kaiser expected casualties from the tunnel operations. Plus there are also hints of war sometime in the next few years so Germania's factories were given over to producing more war material for the guard this past year. You gain +++ mil.
 * Germania EoT**

The Kaiser has also ordered an improvement in Germania's image both inside and out. A massive campaign has gone into raising the standard of living in Germania, and letting everyone else in Europa know that Germania is both a good place to live and not to be trifled with.

Response Turn 14
Yes you can gain influence by boosting Germania's other stats. In fact:

As the refugees you helped disperse through the rest of Europa your efforts to help them earn Germania praise and favor.

Germania Report

All your old sparks have gathered up their old unfunded and incomplete projects and taken them to the Kaiser to see if their new leader is willing to grant them additional funding. Two of them have been given authorization to resume work.

The old flying fortress project has been reexamined and work has been started on a new larger fortress. Although not close to full operational status yet it is still worth - mil for you.

The Financial Predictor has also been dusted off and improved. With the fall of France the Kaiser believes this is an opportune time to move ahead into international markets. Considerable investment into infrastructure has been made to support this as well.

The Kaiser has decided that the Fall of France while unexpected still counts as a victory for Germania. A national holiday has been created and festivals are in full swing throughout Germania.

Operatives have been sent to the Celts in Exile to begin laying the groundwork to pull the last remaining German provinces into the Empire.

Other agents have been sent to further solidify Germania's counter intelligence networks.

Finally the Loki Brigade has been contacted for a very secret meeting. Accountants have discovered that the Loki Brigade still has an account with the now mostly defunct Fugger Bank. As a group of pirates this would normally be forfeit, but the Kaiser has an idea for how they might prove useful in dealing with the Celts. And is willing to restore their account if they agree. Considerable efforts have been made to conceal any hints of this meeting from other nations.

**Response**
Your efforts at replacing your losses gain you ++- mil.

After an exchange of agents as both sides try and fail to scout and disable their opponents forces the battle commences along the French-Germanian border. Unfortunately it does not go well for Germania. For one thing your forces are alone, the rest of the Germanian army is busy fending off a stream of monsters and keeping them away from the citizens of Germania. The second issue is that while the bulk of the French employed mercenaries have been pulled to other fronts one group remains. And they are extremely skilled. With the Theosophs providing fortifications and the mercenaries providing strikers the French allies gain a small but definite victory over your forces.

After the battles wind down for the season your analysts are somewhat surprised to determine from recovered enemy bodies that in all likelihood those mercenaries were in fact troops of the Sultanate. Further analysis of the reports of your counter agents also indicate that the agents they deflected were agents of the Sultanate as well. Obviously the Sultanate is not the toothless remnant of the Ottomans that it appears to be.

Unfortunately even though this was only one front the sheer amount of troops expended even here was huge, and the information you have gained comes at a deadly cost.

Losses Kaiser's Guard: +++++ Theosophs: +++ Sultanate: +-

Between the lack of progress in the war, and the continued monster attacks their is considerable lack of support for the war among Germania. Many want to pull out before Spain and France drag Germania down with them. Especially with the rising power of Baron Wulfenbach and his vassals in the east.

**Response**
The additional recruits have strengthened your army. You gain + mil.
 * Key**
 * Project | Stat Boost | Investment into | Comments**

All your efforts to expand your espionage networks in foreign countries have yielded impressive results. You gain +++ espo.

Your sparks have completed work on machine that can read people's beliefs. Its still a bit rough, but should give your diplomats an edge. You gain influence with other countries 10% faster.

Morale and WO aren't directly transferable. At best you'd be looking at an average of yours and theirs. And your economy and spark are not exactly spectacular. So basically you're asking for them to give up all their defenses of which they have quite large amounts for very small returns. They'd be willing to transfer +++++ + mil over for your spark and econ, but definitely not their espionage.

**Response**
Although the coalition agents are unsuccessful at penetrating the recently increased Skulding counter intelligence it appears that they were unneeded. When the coalition army sweeps into the skulding lands they find it deserted. The vast majority of the Skulding having left on the raiding fleet. The few remaining Skulding have the sense to hole up and wait for their fleet to return. This leaves the coalition free to load up the Skulding's stolen plunder and return to their respective bases. The coalition retrieves +++- econ.

You also gain - WO for standing up for all that's right in the world and putting the evil pirates in their place. Although with your WO people kind of expect it of you.

You gain - offensive espionage as your spy networks expand.

Your agents report that they are having a substantial effect in slowing the Celts down, but that the Celt's own efforts are being incredibly well funded and they have gained additional ground in their efforts to convince the people and leaders of Germania that an alliance against England would be a good idea.